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) in reaching millions of users in emerging markets like India and China where expensive smartphones were not yet standard.

Most Gameloft VXP games came in under . Entire open-world racing games were compressed into less space than a single JPEG photo. This was critical because feature phones had limited storage (often 5MB-50MB total), and users paid per kilobyte for data downloads via GPRS/EDGE. gameloft vxp games