Sb3utility — Tutorial
Never edit the original game .unity3d files directly. Make a copy of the file you intend to edit and place it in a safe folder. If you break the file, you can simply replace it with your backup.
The MD5 hash is critical. Scratch uses these hashes to cache assets. If you replace an asset, SB3Utility automatically updates the hash in project.json . sb3utility tutorial
Eleven-year-old Maya loved Scratch. She had spent three months building Cosmic Rescue , a sprawling space adventure with thirteen levels, custom physics, and a talking alien sidekick named Gloop. It was her masterpiece. Never edit the original game
# Create a new block block = sb3utility.Block('looks_say', 'MESSAGE': 'Hello, world!') sprite.blocks.append(block) The MD5 hash is critical
By default, Scratch re-encodes sounds to mono, 16-bit, 22kHz WAV. SB3Utility lets you inject true stereo MP3s or high-quality WAVs.
I notice you're asking about an sb3utility tutorial. Just to clarify — do you mean: