Resident Evil Village Directx 11 New Jun 2026
Capcom has officially ended support for the DirectX 11 version of . While the game was designed for DirectX 12, a "DirectX 11 Non-Ray Tracing" branch was previously available to help players on older hardware.
Why? DX12 allows for better async compute, improved texture streaming, and ray tracing support (specifically for AMD’s RDNA 2 architecture). However, DX12 places significantly more responsibility on the game developer for memory management. When that management fails, the result is —micro-freezes that occur the first time a new effect, enemy, or environment loads. resident evil village directx 11 new
Capcom officially provided a "dx11-non-rt" version through Steam's beta features. This is the most reliable way to revert to a DX11-based build. Capcom has officially ended support for the DirectX
For players with modern CPUs (Intel 12th-gen or AMD Ryzen 5000 series) and high-end GPUs (RTX 3070 and above), these issues were minor annoyances. But for the vast majority of Steam users—who according to the Steam Hardware Survey still run GTX 1060, GTX 1650, or RX 580 cards—DX12 made Village feel less responsive than its predecessor, RE7 . DX12 allows for better async compute, improved texture