Bones Tales: The Manor

The Bones family, who built the manor in the 17th century, was known for their wealth, power, and troubled history. The family's patriarch, Sir Edward Bones, was a ruthless and cunning man who amassed his fortune through questionable means. His descendants continued to live in the manor, but their lives were marred by tragedy, scandal, and untimely deaths.

The narrative is primarily delivered through and puzzle-solving . Players take on the role of an investigator—or simply a lost soul—navigating the labyrinthine house. The puzzles are designed to be intuitive yet challenging, often requiring players to pay close attention to the lore fragments scattered throughout the estate. By reading notes and examining artifacts, the player pieces together the history of the house and the tragic or macabre fates of its former inhabitants. Visual Identity bones tales the manor

Bones' Tales: The Manor is an adult-themed simulation and visual novel game that features an immersive storyline focused on mystery and interpersonal relationships within a large, abandoned manor . Key Game Features The Bones family, who built the manor in

It began with small things: a child's wooden toy found on the landing where no child had been seen in decades; a single glove wedged beneath a dining chair; the faint scent of lavender that clung to a long-empty bedroom. Each discovery threaded into the next, and strangers pieced them into narratives—lost heirs, secret liaisons, a nurse who tended forgotten infants. But as the finds accumulated, the manor's past grew less like history and more like a body revealed, layer by layer. By reading notes and examining artifacts, the player

“You’re real,” Elara said. It came out steadier than she felt.

As I read the words, I felt a cold breeze brush against my skin. I looked up to see a figure standing in the doorway. It was a woman, tall and gaunt, with eyes that seemed to bore into my very soul.