Medal Of Honor 2010 Bots
Bots would not simply charge the center of a map. They used the "lean and peek" mechanic around corners, moved from cover to cover, and would actively flank predictable human players. If you camped in a corner and killed the same bot twice, a third would approach from a different route.
It stands as a reminder of what we lost during the transition to the "HD era" of gaming. We gained graphical fidelity and 60fps framerates, but we lost the ability to play on our own terms. medal of honor 2010 bots